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In Node.js, a module is a collection of JavaScript functions and objects that can be used by external applications. Describing a piece of code as a module refers less to what the code is and more to what it does—any Node.js file or collection of files can be considered a module if its functions and data are made usable to external programs.
Because modules provide units of functionality that can be reused in many larger programs, they enable you to create loosely coupled applications that scale with complexity, and open the door for you to share your code with other developers. Being able to write modules that export useful functions and data will allow you to contribute to the wider Node.js community—in fact, all packages that you use on npm were bundled and shared as modules. This makes creating modules an essential skill for a Node.js developer.
In this tutorial, you will create a Node.js module that suggests what color web developers should use in their designs. You will develop the module by storing the colors as an array, and providing a function to retrieve one randomly. Afterwards, you will run through various ways of importing a module into a Node.js application.
package.json
file, and experience with npm commands would be useful as well. To gain this experience, follow How To Use Node.js Modules with npm and package.json, particularly the Step 1 — Creating a package.json
File.This step will guide you through creating your first Node.js module. Your module will contain a collection of colors in an array and provide a function to get one at random. You will use the Node.js built-in exports
property to make the function and array available to external programs.
First, you’ll begin by deciding what data about colors you will store in your module. Every color will be an object that contains a name
property that humans can easily identify, and a code
property that is a string containing an HTML color code. HTML color codes are six-digit hexadecimal numbers that allow you to change the color of elements on a web page. You can learn more about HTML color codes by reading this HTML Color Codes and Names article.
You will then decide what colors you want to support in your module. Your module will contain an array called allColors
that will contain six colors. Your module will also include a function called getRandomColor()
that will randomly select a color from your array and return it.
In your terminal, make a new folder called colors
and move into it:
- mkdir colors
- cd colors
Initialize npm so other programs can import this module later in the tutorial:
- npm init -y
You used the -y
flag to skip the usual prompts to customize your package.json
. If this were a module you wished to publish to npm, you would answer all these prompts with relevant data, as explained in How To Use Node.js Modules with npm and package.json.
In this case, your output will be:
Output{
"name": "colors",
"version": "1.0.0",
"description": "",
"main": "index.js",
"scripts": {
"test": "echo \"Error: no test specified\" && exit 1"
},
"keywords": [],
"author": "",
"license": "ISC"
}
Now, open up a command-line text editor such as nano
and create a new file to serve as the entry point for your module:
- nano index.js
Your module will do a few things. First, you’ll define a Color
class. Your Color
class will be instantiated with its name and HTML code. Add the following lines to create the class:
class Color {
constructor(name, code) {
this.name = name;
this.code = code;
}
}
Now that you have your data structure for Color
, add some instances into your module. Write the following highlighted array to your file:
class Color {
constructor(name, code) {
this.name = name;
this.code = code;
}
}
const allColors = [
new Color('brightred', '#E74C3C'),
new Color('soothingpurple', '#9B59B6'),
new Color('skyblue', '#5DADE2'),
new Color('leafygreen', '#48C9B0'),
new Color('sunkissedyellow', '#F4D03F'),
new Color('groovygray', '#D7DBDD'),
];
Finally, enter a function that randomly selects an item from the allColors
array you just created:
class Color {
constructor(name, code) {
this.name = name;
this.code = code;
}
}
const allColors = [
new Color('brightred', '#E74C3C'),
new Color('soothingpurple', '#9B59B6'),
new Color('skyblue', '#5DADE2'),
new Color('leafygreen', '#48C9B0'),
new Color('sunkissedyellow', '#F4D03F'),
new Color('groovygray', '#D7DBDD'),
];
exports.getRandomColor = () => {
return allColors[Math.floor(Math.random() * allColors.length)];
}
exports.allColors = allColors;
The exports
keyword references a global object available in every Node.js module. All functions and objects stored in a module’s exports
object are exposed when other Node.js modules import it. The getRandomColor()
function was created directly on the exports
object, for example. You then added an allColors
property to the exports
object that references the local constant allColors
array created earlier in the script.
When other modules import this module, both allColors
and getRandomColor()
will be exposed and available for usage.
Save and exit the file.
So far, you have created a module that contains an array of colors and a function that returns one randomly. You have also exported the array and function, so that external programs can use them. In the next step, you will use your module in other applications to demonstrate the effects of export
.
Before you build a complete application, take a moment to confirm that your module is working. In this step, you will use the REPL to load the colors
module. While in the REPL, you will call the getRandomColor()
function to see if it behaves as you expect it to.
Start the Node.js REPL in the same folder as the index.js
file:
- node
When the REPL has started, you will see the >
prompt. This means you can enter JavaScript code that will be immediately evaluated. If you would like to read more about this, follow our guide on using the REPL.
First, enter the following:
- colors = require('./index');
In this command, require()
loads the colors
module at its entry point. When you press ENTER
you will get:
Output{
getRandomColor: [Function],
allColors: [
Color { name: 'brightred', code: '#E74C3C' },
Color { name: 'soothingpurple', code: '#9B59B6' },
Color { name: 'skyblue', code: '#5DADE2' },
Color { name: 'leafygreen', code: '#48C9B0' },
Color { name: 'sunkissedyellow', code: '#F4D03F' },
Color { name: 'groovygray', code: '#D7DBDD' }
]
}
The REPL shows us the value of colors
, which are all the functions and objects imported from the index.js
file. When you use the require
keyword, Node.js returns all the contents within the exports
object of a module.
Recall that you added getRandomColor()
and allColors
to exports
in the colors
module. For that reason, you see them both in the REPL when they are imported.
At the prompt, test the getRandomColor()
function:
- colors.getRandomColor();
You’ll be prompted with a random color:
OutputColor { name: 'groovygray', code: '#D7DBDD' }
As the index is random, your output may vary. Now that you confirmed that the colors
module is working, exit the Node.js REPL:
- .exit
This will return you to your terminal command line.
You have just confirmed that your module works as expected using the REPL. Next, you will apply these same concepts and load your module into an application, as you would do in a real project.
While testing your module in the REPL, you imported it with a relative path. This means you used the location of the index.js
file in relation to the working directory to get its contents. While this works, it is usually a better programming experience to import modules by their names so that the import is not broken when the context is changed. In this step, you will install the colors
module with npm’s local module install
feature.
Set up a new Node.js module outside the colors
folder. First, go to the previous directory and create a new folder:
- cd ..
- mkdir really-large-application
Now move into your new project:
- cd really-large-application
Like with the colors
module, initialize your folder with npm:
- npm init -y
The following package.json
will be generated:
Output{
"name": "really-large-application",
"version": "1.0.0",
"description": "",
"main": "index.js",
"scripts": {
"test": "echo \"Error: no test specified\" && exit 1"
},
"keywords": [],
"author": "",
"license": "ISC"
}
Now, install your colors
module and use the --save
flag so it will be recorded in your package.json
file:
- npm install --save ../colors
You just installed your colors
module in the new project. Open the package.json
file to see the new local dependency:
- nano package.json
You will find that the following highlighted lines have been added:
{
"name": "really-large-application",
"version": "1.0.0",
"description": "",
"main": "index.js",
"scripts": {
"test": "echo \"Error: no test specified\" && exit 1"
},
"keywords": [],
"author": "",
"license": "ISC",
"dependencies": {
"colors": "file:../colors"
}
}
Exit the file.
The colors
module was copied to your node_modules
directory. Verify it’s there with the following command:
- ls node_modules
This will give the following output:
Outputcolors
Use your installed local module in this new program. Re-open your text editor and create another JavaScript file:
- nano index.js
Your program will first import the colors
module. It will then choose a color at random using the getRandomColor()
function provided by the module. Finally, it will print a message to the console that tells the user what color to use.
Enter the following code in index.js
:
const colors = require('colors');
const chosenColor = colors.getRandomColor();
console.log(`You should use ${chosenColor.name} on your website. It's HTML code is ${chosenColor.code}`);
Save and exit this file.
Your application will now tell the user a random color option for a website component.
Run this script with:
- node index.js
Your output will be similar to:
OutputYou should use leafygreen on your website. It's HTML code is #48C9B0
You’ve now successfully installed the colors
module and can manage it like any other npm package used in your project. However, if you added more colors and functions to your local colors
module, you would have to run npm update
in your applications to be able to use the new options. In the next step, you will use the local module colors
in another way and get automatic updates when the module code changes.
If your local module is in heavy development, continually updating packages can be tedious. An alternative would be to link the modules. Linking a module ensures that any updates to the module are immediately reflected in the applications using it.
In this step, you will link the colors
module to your application. You will also modify the colors
module and confirm that its most recent changes work in the application without having to reinstall or upgrade.
First, uninstall your local module:
- npm un colors
npm links modules by using symbolic links (or symlinks), which are references that point to files or directories in your computer. Linking a module is done in two steps:
node_modules
directory and the directory of your module. The global node_modules
directory is the location in which all your system-wide npm packages are installed (any package you install with the -g
flag).First, create the global link by returning to the colors
folder and using the link
command:
- cd ../colors
- sudo npm link
Once complete, your shell will output:
Output/usr/local/lib/node_modules/colors -> /home/sammy/colors
You just created a symlink in your node_modules
folder to your colors
directory.
Return to the really-large-application
folder and link the package:
- cd ../really-large-application
- sudo npm link colors
You will receive output similar to the following:
Output/home/sammy/really-large-application/node_modules/colors -> /usr/local/lib/node_modules/colors -> /home/sammy/colors
Note: If you would like to type a bit less, you can use ln
instead of link
. For example, npm ln colors
would have worked the exact same way.
As the output shows, you just created a symlink from your really-large-application
’s local node_modules
directory to the colors
symlink in your global node_modules
, which points to the actual directory with the colors
module.
The linking process is complete. Run your file to ensure it still works:
- node index.js
Your output will be similar to:
OutputYou should use sunkissedyellow on your website. It's HTML code is #F4D03F
Your program functionality is intact. Next, test that updates are immediately applied. In your text editor, re-open the index.js
file in the colors
module:
- cd ../colors
- nano index.js
Now add a function that selects the very best shade of blue that exists. It takes no arguments, and always returns the third item of the allColors
array. Add these lines to the end of the file:
class Color {
constructor(name, code) {
this.name = name;
this.code = code;
}
}
const allColors = [
new Color('brightred', '#E74C3C'),
new Color('soothingpurple', '#9B59B6'),
new Color('skyblue', '#5DADE2'),
new Color('leafygreen', '#48C9B0'),
new Color('sunkissedyellow', '#F4D03F'),
new Color('groovygray', '#D7DBDD'),
];
exports.getRandomColor = () => {
return allColors[Math.floor(Math.random() * allColors.length)];
}
exports.allColors = allColors;
exports.getBlue = () => {
return allColors[2];
}
Save and exit the file, then re-open the index.js
file in the really-large-application
folder:
- cd ../really-large-application
- nano index.js
Make a call to the newly created getBlue()
function, and print a sentence with the color’s properties. Add these statements to the end of the file:
const colors = require('colors');
const chosenColor = colors.getRandomColor();
console.log(`You should use ${chosenColor.name} on your website. It's HTML code is ${chosenColor.code}`);
const favoriteColor = colors.getBlue();
console.log(`My favorite color is ${favoriteColor.name}/${favoriteColor.code}, btw`);
Save and exit the file.
The code now uses the newly create getBlue()
function. Execute the file as before:
- node index.js
You will get output like:
OutputYou should use brightred on your website. It's HTML code is #E74C3C
My favorite color is skyblue/#5DADE2, btw
Your script was able to use the latest function in your colors
module, without having to run npm update
. This will make it easier to make changes to this application in development.
As you write larger and more complex applications, think about how related code can be grouped into modules, and how you want these modules to be set up. If your module is only going to be used by one program, it can stay within the same project and be referenced by a relative path. If your module will later be shared separately or exists in a very different location from the project you are working on now, installing or linking might be more viable. Modules in active development also benefit from the automatic updates of linking. If the module is not under active development, using npm install
may be the easier option.
In this tutorial, you learned that a Node.js module is a JavaScript file with functions and objects that can be used by other programs. You then created a module and attached your functions and objects to the global exports
object to make them available to external programs. Finally, you imported that module into a program, demonstrating how modules come together into larger applications.
Now that you know how to create modules, think about the type of program you want to write and break it down into various components, keeping each unique set of activities and data in their own modules. The more practice you get writing modules, the better your ability to write quality Node.js programs on your learning journey. To work through an example of a Node.js application that uses modules, see our How To Set Up a Node.js Application for Production on Ubuntu 18.04 tutorial.
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Node.js is a popular open-source runtime environment that can execute JavaScript outside of the browser. The Node runtime is commonly used for back-end web development, leveraging its asynchronous capabilities to create networking applications and web servers. Node also is a popular choice for building command line tools.
In this series, you will go through exercises to learn the basics of how to code in Node.js, gaining powerful tools for back-end and full stack development in the process.
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Thanks to DigitalOcean and Timoty for this Excellent tutorial!
I have got a question
why “exports.allColors = allColors” and not “export.modules = …”?
Thank you again.
There is a typo in
~/really-large-application/index.js:4:68
. You should remove the apostrophe fromIt's
because you’re talking about possession. Be sure to update the rest of the examples in this article that mention it.